
SOLO GAME DEVELOPER
I turn ideas into worlds
you can play.
you can play.
I design and build original games from the first idea to the final playable world—handling the code, gameplay systems, story and visual direction myself.
SOLO DEVELOPMENT
Built by one person.
From an empty scene to a playable world.
Code
Gameplay systems, UI and interaction.
World Design
Places made for players to explore.
Story
Characters, missions and meaning.
Visual Direction
Scenes, trailers and game identity.
Keep the fire alive.
Catch the orange embers and avoid the blue frost.
Keep your warmth alive for as long as you can.
WARMTH 100
SCORE 0
Survive the Bunker Shift
Keep the heat, power, and air running for thirty seconds. Fix the emergency system before the bunker fails.
SHIFT 30sFIXED 0
SYSTEMS READY
HEAT100%
POWER100%
AIR FILTER100%
MY GAME WORLDS
Games I’m building.
Each project has its own world, gameplay, and visual identity.
IN DEVELOPMENT
Next Project
A new game world is taking shape.
COMING SOON
BEHIND THE BUILD
From scene to system.
A closer look at the worlds, systems, and moments I’m building.
ABOUT ME
Hi, I’m Mehak.
I’m a solo game developer building original worlds with Godot. I create the code, systems, story, and visual direction behind every project.
